Chronicles

Fifty settlers come ashore. Roll a seed and the simulation lives their years: who starves, who feuds, which families strike out inland and found new hearths. Nothing here is written by AI. Every line is a fact the simulation decided, ready to use as the history of a place in your campaign.

    Dots are the living, coloured by family; most live at a hamlet, under its numbered tag. Green ground grows timber; brown ground has been foraged bare.

    Want more than one settlement?

    A paid GM pack is being considered: longer histories, several settlements on one coast, rivalries between them, and printable maps. If you would use it, press the button. It only counts the click.